Digital Sculptor Ref# 4032
Digital Sculptor, Warren, MI, General Motors. Plan &perform advanced surfacing concepts &timely &careful dev of Class A surface of full vehicle interior &exterior systems. Interpret &define design intent of designer while collaborating w/ engineering, packaging, human factors, &tooling teams. Design &develop 3D Class A surfaces of ICE, diesel, BEV &AV full vehicle passenger car, truck &SUV interior cmpnts incl. IPs, door trims, consoles, seats, headliners, A/B/C/D pillars, garnish &trim, trunk covers &detailed interior cmpnts incl. air vents, defrosters, latches, handles &switches, &ext cmpnts incl. full exterior body sides, hood &deck lids, roof, front, rear &side glass, front &rear fascia, &detailed exterior components including grilles, badges, headlamps, tail lamps &wheels, &exterior cmpnts incl. front &rear fascias, grills, headlamps, taillamps, doors, fenders, A/B/C/D pillars, skid plates, liftgates, truck beds, using Autodesk Alias AutoStudio, Autodesk Maya, Siemens NX, VRED &Teamcenter tools, for U.S., global &emerging markets. Bachelor, Transportation Design or Industrial Design. 60 mos exp as Digital Sculptor, Digital Modeler, or related, designing or developing 3D Class A surfaces of full vehicle passenger car, truck &SUV interior cmpnts incl. instrument panels, consoles, seats, &A/B/C/D pillars, &exterior cmpnts incl. full exterior body sides, hood &deck lids, glass, &fascia, using Autodesk Alias AutoStudio, Autodesk Maya, &Teamcenter tools, for U.S., global &emerging markets, or related. Mail resume to Ref#4032, GM Global Mobility, 300 Renaissance Center, MC:482-C32-C66, Detroit, MI 48265.